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Inspiring Daily

Discover something new every day. Drop by drop, learn about design, UX science, engineering and product development. If you like this page bookmark and come back every day for a new dose of inspiration
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Design

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If I had asked my stakeholders what they wanted, they would have said faster horses by Henry Ford

Famous Design Quote

“If I had asked my stakeholders what they wanted, they would have said faster horses.”

Henry Ford (paraphrased)

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Video

A Day in the Life of an Ensh*ttificator

Digital products and services keep getting worse. In the new report Breaking Free: Pathways to a fair technological future, the Norwegian Consumer Council has delved into enshittification and how to resist it. The report shows how this phenomenon affects both consumers and society at large, but that it is possible to turn the tide.

The Design of Everyday Things by Don Norman

Books & Publications

The Design of Everyday Things by Don Norman

Don Norman

Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious,even liberating,book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible.

Get the book on Amazon (opens in a new tab)

Onboarding

Articles

Your product onboarding playbook by Prototypr

Even the best product can be abandoned in minutes if users don’t “get it” straight away. That slightly confused clicking around? That’s onboarding failing.

As the Prototypr playbook shows, good onboarding quietly guides users to their first “aha” moment through a mix of approaches like product tours, tooltips, checklists, progressive disclosure, and even the occasional well-timed empty state. Done right, it feels effortless. Done wrong, it feels like assembling IKEA furniture without the instructions.

Read more

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UX Science

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Design Tools

FigmaLint

FigmaLint

Free Figma plugin for auditing tokens, states, accessibility, binding tokens, renaming layers, detecting detached instances, missing interactive states and hard-coded values — and preparing the design documentation.

Try FigmaLint

Pause to Respond

Images

Don’t rush to react, instead pause to respond

This image feels like a quiet roast of how we often approach design. The same dots start off innocent enough, then we panic, open Figma, add five components, three stakeholder opinions, and suddenly we have a tangled mess that no one fully understands. Yet, with a bit of patience and restraint, the chaos somehow turns into a neat little star, as if it was always meant to be there. It is a gentle reminder that good UX is less about doing more and more about not doing too much too quickly. Sometimes the most sophisticated move in design is simply to stop, breathe, and not make things worse.

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Users always know what they want

Busting UX Myth

Users always know what they want

If users truly knew what they wanted, every first date would end in marriage, and no one would have ever regretted buying a treadmill. The truth is, users think they know what they want, but their actions often say otherwise.

Take the infamous example of the “faster horse” attributed to Henry Ford. If he had taken that request literally, we’d still be designing luxury saddles instead of self-driving cars. Instead of trusting every user request like gospel, watch what people actually do. Because, let’s be honest, if users really knew what they wanted, the “Undo” button wouldn’t be the most clicked button in every design tool.

MT Contemplation

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